The prevalence of mental ill health in elite Counter-Strike athletes

Birch, P. D. J., Smith, M. J., Arumuham, A., Ortiz de Gortari, A. and Sharpe, B. T. (2024) The prevalence of mental ill health in elite Counter-Strike athletes. Journal of Electronic Gaming and Esports, 2 (1). pp. 1-23. ISSN 2836-3523

[thumbnail of Birch, P. D., Smith, M. J., Arumuham, A., Ortiz de Gortari, A., & Sharpe, B. T. (2024). The Prevalence of Mental Ill Health in Elite Counter-Strike Athletes. Journal of Electronic Gaming and Esports, 2(1), jege.2024-0006.]
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Text (Birch, P. D., Smith, M. J., Arumuham, A., Ortiz de Gortari, A., & Sharpe, B. T. (2024). The Prevalence of Mental Ill Health in Elite Counter-Strike Athletes. Journal of Electronic Gaming and Esports, 2(1), jege.2024-0006.)
Birch et al. (2024) - Prevalence mental ill health elite Counter-Strike athletes JEGE post proof accepted.pdf - Accepted Version
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Official URL: 10.1123/jege.2024-0006

Abstract

The present study provides a unique contribution to the literature by offering the first study to examine the prevalence of mental ill health and mental wellbeing of professional Counter-Strike athletes. The sample consisted of 51 current Counter-Strike professionals (Mage = 23.22, SD = 4.7 years; Male = 48, Female = 3) representing 17.1% of all registered Counter-Strike professionals. An online questionnaire battery was administered via Qualtrics. We found that one quarter of our sample reported moderately severe (15.7%) and severe (9.8%) symptoms of depression using the PHQ-9, over three quarters (82.4%) reported symptoms of anxiety/depression using the GHQ-12, over half (54.9%) reported psychological distress using the distress screener, and nearly three quarters (72.5%) reported low mental wellbeing using the SWEMWBS. Our findings suggest that greater importance should be placed on screening and intervention support by both performance and clinical practitioners to facilitate mental health within the esports ecosystem.

Publication Type: Articles
Uncontrolled Keywords: wellbeing, anxiety, depression, distress, professional, esports
Subjects: B Philosophy. Psychology. Religion > BF Psychology
G Geography. Anthropology. Recreation > GV Recreation Leisure
G Geography. Anthropology. Recreation > GV Recreation Leisure > GV557 Sports
Divisions: Academic Areas > Institute of Sport > Area > Sport and Exercise Psychology and Research Methods
Research Entities > Centre for Health and Allied Sport and Exercise Science Research (CHASER)
Research Entities > POWER Centre
Related URLs:
Depositing User: Phil Birch
Date Deposited: 16 Apr 2024 15:07
Last Modified: 04 Jun 2024 13:20
URI: https://eprints.chi.ac.uk/id/eprint/7463

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