Items where Subject is "G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1199 Games and amusements > GV1469.15 Computer games. Video games. Fantasy games"

Up a level
Export as [feed] RSS
Group by: Creators | Item Type
Jump to: B | L | M
Number of items at this level: 17.

B

Baysted, Stephen (2011) Beam. [Composition]

Baysted, Stephen (2019) The Game within a game: the realities of composing for virtual realities. In: Cambridge Companion to Music and Digital Culture. Cambridge Companions to Music . Cambridge University Press, Cambridge. ISBN 9781316676639 (In Press)

Baysted, Stephen (2011) Need for Speed: Shift 2 Unleashed. [Composition]

Baysted, Stephen (2016) Palimpsest, Pragmatism and the Aesthetics of Genre Transformation: Composing the Hybrid Score to Electronic Arts’ 'Need for Speed Shift 2: Unleashed'. In: Ludomusicology - Approaches to Video Game Music. Equinox Publishing, Sheffield, pp. 132-171. ISBN 9781781791974

Baysted, Stephen (2012) Palimpsest, pragmatism and the aesthetics of genre transformation: Composing the hybrid score to Electronic Arts’ 'Need for Speed Shift 2: Unleashed'. In: Royal Music Association Study Day: Ludomusicology: Game Music Research, Approaches and Aesthetics, 16 Apr 2012, St Catherine’s College, Oxford. (Unpublished)

Baysted, Stephen (2015) Project Cars. [Composition]

Baysted, Stephen (2017) Project Cars 2. [Composition]

Baysted, Stephen (2011) Shift 2 Unleashed: Attacking Corners Trailer. [Composition]

Baysted, Stephen (2011) Shift 2 Unleashed: Dangerous Corners Trailer. [Composition]

Baysted, Stephen (2017) Simulation: squaring the immersion, realism and gameplay circle. In: The Routledge Companion to Screen Music and Sound. Routledge Music Companions . Routledge, New York, pp. 1-633. ISBN 9781138855342

Baysted, Stephen (2012) Test drive: Ferrari racing legends. [Composition]

Baysted, Stephen, Harvey, John J. and Kirkman, Robert (2012) The Walking Dead: Assault. [Composition]

Baysted, Stephen and Summers, Tim (2019) The Creative Process of Composing for Video Games. In: The Oxford Handbook of the Creative Process in Music. Oxford University Press, Oxford. ISBN 9780190636197 (In Press)

L

Legg, Susan (2011) Need for Speed: Shift 2 Unleashed. [Performance]

M

MacCallum-Stewart, Esther (2011) Real boys carry girly epics: normalising gender bending in online games. In: The Gender and Media Reader. Routledge, New York ; London. ISBN 9780415993456

MacCallum-Stewart, Esther and Parsler, Justin (2008) 'Never such innocence again', war and histories in World of Warcraft and the playing of roles: How does roleplay affect gameplay in World of Warcraft? In: Digital Culture, Play, and Identity: A World of Warcraft Reader. MIT Press, Cambridge, MA. ISBN 9780262033701

MacCallum-Stewart, Esther and Parsler, Justin (2008) Role-play vs gameplay: the difficulties of playing a role in World of Warcraft identity. In: Digital Culture, Play, and Identity: A World of Warcraft Reader. MIT Press, Cambridge, MA. ISBN 9780262033701

This list was generated on Thu Dec 12 07:11:01 2019 GMT.